More than twice actually... Sekiro: Shadows Die Twice can sometimes get annoying when someone like Jinsuke Saze has killed you for the 50th time even when he was close to dying himself on several occasions. Then suddenly, you see it, the short window, the opening you've never seen before and it all becomes so easy you're almost ashamed to have failed so many attempts before. The silver lining is that after that, the "flying" ninja of Hirata Estate looks like a joke in comparison...
lmao *mild shock* Ancel was a piece of shit all along. suprised_picachu.jpg (21 Hours ago)
Right. I think programmable shaders were adopted fairly early on consoles (xbox360/ps3) (21 Hours ago)
@toelessfoot: Well, only recently they have been. I think this is the first gen I've seen where PC's are playing catch up. Not through hardware power, but through development cycles (22 Hours ago)
Yeah I think innovations on the console side are taken up more quickly by PC than vice versa because consoles are really lead platform for everything (1 Day ago)
At least for most gamers. Similar to when everything went to pci-e (2 Days ago)
I think we could be seeing a dramatic shift in PC hardware where it'll be essential to own both an SSD and a next gen card with the api's to use them. That also would probably require new motherboards (2 Days ago)
If a game is built from the ground up to take advantage of that, though... (2 Days ago)