GSY VIDEO | PC Wednesday, March 20, 2019 | 9:00 PM

Lara welcomes Ray Tracing and DLSS

Lara welcomes Ray Tracing and DLSS

The 2 latest updates for Shadow of the Tomb Raider didn't just add the new content that was expected by Season Pass owners, The Serpent's Heart, but also a brand new compatibility with Ray Tracing and DLSS. Without further ado, here are our images and videos.
Note: As you'll see, we locked the framerate at 30 fps with Riva Tuner in some of the following footage.

4K No DLSS - RTX Ultra (PC)
1440p No DLSS - RTX High (PC)
4K DLSS/RTX High - Serpent DLC #1
4K DLSS/RTX Medium - DLC #2 (PC)
4K DLSS - RTX Comparison (PC)
Village - 4K No DLSS - RTX High

All comments

Commented on 2019-03-31 00:08:58
what a clown of a game. let this shit die, already.

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  • toelessfoot
    toelessfoot @Melmoth: haha perfect (4 Hours ago)
  • MrWhite
    MrWhite I've heard that motion rigs in VR reduce the sensation and trick your body into feeling the g forces in driving games. Having some kind of haptics on the hmd could do the same for standing games (5 Hours ago)
  • MrWhite
    MrWhite What you say about the correlation between what you see and what you feel is true, though. If you read the patent, Sony are working on something similar, but on the actual headset itself (5 Hours ago)
  • MrWhite
    MrWhite @Melmoth: the motion sickness can still be an issue, even in roomscale. Some get it just being in the headset. Anyway, roomscale isn't viable for everyone, because not everyone has a full spare room. (5 Hours ago)
  • nostradamus
    nostradamus @Melmoth: the clooney has one of those for ages. [url] the feel is... unreal. (6 Hours ago)
  • Melmoth
    Melmoth @toelessfoot: yeah about that. works ok for massage too :D (7 Hours ago)
  • toelessfoot
    toelessfoot @Melmoth: Beautiful, now to convince my partner that's it's a reasonable purchase lol (8 Hours ago)
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