Unveiled at the publisher's press event WHat's Next, GreedFall is the new RPG of Spiders which is set to release in 2018. With settings inspired by 17th century and Baroque art, the game mixes settlers, mercenaries, and treasure hunters on an island filled with magic. Teaser and more details inside.
Focus Home Interactive and Spiders Reveal New RPG: GreedFall
GreedFall is the latest RPG from Spiders, currently in development for PlayStation 4, Xbox One, and PC. Revealed at "le What's Next de Focus" event last week, GreedFall today unveils a first teaser trailer, hinting at the 17th century setting of the game and its magic-embedded ambiance. As showcased in this video, GreedFall aims for a very unique visual identity, inspired by Baroque art from 17th century Europe, depicting grandiose scenery in muted warm colors and dark undertones.
Explore a fresh new world as you set foot―alongside many other settlers, mercenaries, and treasure hunters―on a remote island seeping with magic, rumored to be filled with riches and lost secrets. A grand journey filled with mystery follows as you find yourself in the middle of ever-increasing tensions between the invading settlers and the locals protected by supernatural beings―manifestations of the island's earthly magic.
With a strong focus on its core RPG identity, GreedFall follows Spiders' experience in building intricate worlds filled with mysteries to discover, weaving deep character interactions, and offering players great freedom to achieve quests and objectives in a multitude of different ways―through combat of course, but also through diplomacy, deception, or stealth. The island of GreedFall is a living, ever-evolving world. Your actions, from seemingly trivial choices to the most important political decisions, will influence and affect its course as well as the relationship between the different factions established on the island.
"With GreedFall, Spiders is happy to renew its collaboration with Focus Home Interactive, our publisher for many years. The relationship of trust and transparency we have been developing together makes us particularly confident about the creation of this new project, more ambitious than all our past productions. Few publishers have the ability to support totally distinctive games like GreedFall and this secures us in our belief that we will manage with Focus Home Interactive to make this experience in a brand new universe both unique and unforgettable", says Jehanne Rousseau, President of Spiders.
"We are happy to once again support the studio presided by Jehanne Rousseau through a new collaboration. If Spiders' titles could have divided gamers in the past, they are gathering a bigger and bigger audience that enjoys the studio's approach to the role-playing genre, allowing Spiders to improve game after game. Through this new collaboration, the studio will have more means to fully achieve its ambition. Thanks to its theme, its universe, and its promise, Spiders' GreedFall will be a game to follow closely for RPG lovers", says Cédric Lagarrigue, President of Focus Home Interactive.
GreedFall is planned for release in 2018. We will reveal more about the game in the weeks and months to come.
At least for most gamers. Similar to when everything went to pci-e (17 Hours ago)
I think we could be seeing a dramatic shift in PC hardware where it'll be essential to own both an SSD and a next gen card with the api's to use them. That also would probably require new motherboards (17 Hours ago)
If a game is built from the ground up to take advantage of that, though... (17 Hours ago)
I think it'll be down to next gen engines making use of it where applicable. So, basically, if a game allows it, hardware permitting, it'll be used. (17 Hours ago)
@toelessfoot: Yeah, that's the thing, isn't it? PC's are a bit too much of an open platform hardware wise for it to be standard implementation. (17 Hours ago)
@MrWhite: How long until we see that kind of thing in PCs do you think? I guess consoles are more future proof than a current PC in that regard. (17 Hours ago)
new api's that talk to gpu and ssd's are the exciting thing there. That'll be present in both console and PC, eventually. (19 Hours ago)