Now that most big games have been released, we can finally catch up with the coverage we haven't had time to give you. We're still working on our comparative videos showcasing Ray Tracing in Call of Duty: Modern Warfare, but until they're ready (which should take a few days at least), we can share a couple of videos recorded in the single player campaign with all graphics options maxed out and RTX activated. Contrary to what Nividia claimed, our RTX 2080 Ti does not guarantee a steady 60 fps frame rate in 4K, so we sometimes had to use resolution scaling down to 88/90% to achieve perfect smoothness. Showing Ray Tracing in Modern Warfare isn't that easy in motion as the game is really fast paced and it has "only" implemented RTX shadows and not reflections as in Control.
@MrWhite: fair enough and more power to iy, but sayin' it looks better. end of. and ommiting everything... the images look worse overall, and that is in stills, a blatant lie. (6 Hours ago)
Not going to lie, the fact that it even looks that good on a mobile processor is amazing in of itself. Now, Sony, where is my PSVR version of that? (7 Hours ago)
I think they're saying it's better because it uses TAA to eliminate alot of the jaggies. (9 Hours ago)
the whole comparison for alien isolation is weird. the images clearly look blurry as hell on switch, and yet they're claiming it looks better? i feel like i'm missing something (11 Hours ago)
oh by the way, this is in the Alien Isolation debacle. (1 Day ago)
what is with DF, and it Switch... little powerhouse that could... propaganda that it gets to the point of trying to lie that its even better that stand alone 4TF machines? gross clickbait journalism. (1 Day ago)