Sable will only be released in 2021 but we got our hands on a new (short) gameplay video of the game as well as a bunch of new screenshots to ease the wait. It should suffice as a reminder that the title's art style is still as unique as ever in the video game world. For those who are fond of Moebius' work, the inspiration of the dev team is quite obvious.
@Melmoth: They should really sell a controller-less G2, I'd definitely get one. It can be used with Index controllers too. (1 Day ago)
An inside-out tracking-solution would make things much simpler. The G2 seems fantastic for sims, but unsure about the controller tracking. (1 Day ago)
@toelessfoot: The problem i have with the CV1 is having to move the sensors between two rooms when going from a sim setup to roomscale. So much hassle that i rarely use roomscale at all. (1 Day ago)
@nostradamus: i read about it a while ago. Based on the Doom engine. Looked really well made for a fan-game. (1 Day ago)
@Melmoth: Yeah I came from a Rift CV1, kind of wish I hadn't sold it for the good tracking and OLED contrast, not to mention my computer could run more games at its native res. (1 Day ago)
@Melmoth: you have this [url] its pretty decent if you can stomach that unforgiving sonic physics in 3d [url] (1 Day ago)
Talking about 3d platforming. I still think the contol principles of sonic hasn't been properly done in 3D (1 Day ago)